
In the absence of Bryce Young, the Crimson Tide has really leaned on the shoulders of Gibbs and the rushing attack. Over the Crimson Tide's last two contests, Gibbs has accounted for 360 yards on 39 carries. Gibbs ran the ball 21 times for 154 yards rushing. Special teams play will need to improve next week, especially if Bryce Young is unable to play.įor the second week in a row, Jahmyr Gibbs had a dominant performance in the running game. The Aggies punted the ball seven times, and McKinstry only had one return for negative two yards. Texas A&M did a phenomenal job in the punting game by avoiding giving Kool-Aid McKinstry any opportunities to make big plays in the return game. Reichard hit only one of his three field goal attempts and made all three of his extra points. Kicker Will Reichard had his worst game of the season, but fortunately, it didn’t cost Alabama the victory. Milroe did provide a dynamic piece to the running game with 83 rushing yards on 17 carries. Although Milroe did finish the game with three passing touchdowns, he only threw for 111 yards, the worst passing game Alabama has had this season. Both of his fumbles resulted in short fields for the Texas A&M offense, which they ultimately cashed in for two touchdowns. Milroe accounted for a total of three turnovers, two fumbles, and an interception. Things didn't go well for Jalen Milroe in his first career start at Alabama.

In a game where Alabama looked really sloppy, the pass rush unit looked sharp. did not record a sack for Alabama, but had a career-high eight quarterback hurries, one short of an Alabama record held by school legend Derrick Thomas. Dallas Turner had two of the three Crimson Tide sacks with Chris Braswell recording the third sack. The Alabama pass rush really came to play against Texas A&M. Alabama was lucky to get away with a victory despite all the turnovers, and ball security will definitely be a main focus in practice this week. Quarterback Jalen Milroe was responsible for two of the three fumbles as well as an interception. The Crimson Tide turned the ball over four times, three lost fumbles and one interception that led to 17 points for Texas A&M. Here are some key takeaways from the game.Īll season long, Alabama has had a turnover margin problem, mainly because of a lack of forced turnovers, but Saturday was because of a completely different problem. Alabama was without their Heisman Trophy-winning quarterback, Bryce Young, but was able to survive and beat the Aggies 24-20. But yah they are using Game Maker which prob won't have those probs, I'm talking from a custom built engine (which I think Hyper Light Drifter is).For the second year in a row, Texas A&M gave Alabama more than they could handle, but this time, the Crimson Tide came out victorious. There's no OpenGL for Xbone like there is for Windows. You don't have the luxury of only having to use one API like you can for PC.

I've never worked on consoles, Microsoft/Sony/Nintendo seem dead set on keeping their SDK and APIs private, so if none of them has ever worked on those consoles they probably shouldn't be promising it. They shove the work onto a smaller team, who pretty much have to recreate parts of the game for it to be compatible.
#Game legend maker Pc
This is the same sort of mentality that results in a lot of PC ports being garbage.

If that was the case then Hyper Light Drifter's developers took a implement first then see what needs to be changed later. All those Directx calls are going to need to be made with OpenGL now, then there's the matter of shaders and so on. Yah if someone gives you a Directx game and they say "port it to Linux".
#Game legend maker windows
It took me all but an hour to port my game from Windows to Linux.

This is part of the problem when developers create a game without taking a port in mind first. My friend did the Mac/Linux port for Hyper Light Drifter, and it consumed months and months of his time, and a part of Heart Machine's capital Passion projects, I guess what they are called and what the gaming industry tries to use as an excuse when they don't pay their employees for overtime. Maybe they saved up money and are taking a few years off, working part-time in between. Yes someone can employ my services for $65,000 a year but who pays me for personal projects I create? No one. They get people that are willing to take a rev share for the project, or understand that they aren't going to get paid.
#Game legend maker software
A Software Engineer still costs ~$65,000 per annum
